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	<title>DLRP Magic! - Interviews &#187; New Generation Festival</title>
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		<title>Kat de Blois, Creative Director (Disney New Generation Festival)</title>
		<link>http://www.dlrpmagic.com/interviews/kat-de-blois-creative-director-disney-new-generation-festival/</link>
		<comments>http://www.dlrpmagic.com/interviews/kat-de-blois-creative-director-disney-new-generation-festival/#comments</comments>
		<pubDate>Tue, 29 Jun 2010 21:43:13 +0000</pubDate>
		<dc:creator>Jérémie Noyer</dc:creator>
				<category><![CDATA[Kat de Blois]]></category>
		<category><![CDATA[Live Entertainment]]></category>
		<category><![CDATA[New Generation Festival]]></category>

		<guid isPermaLink="false">http://www.dlrpmagic.com/interviews/?p=73</guid>
		<description><![CDATA[They&#8217;ve landed! Since 2nd April 2010, the two parks of Disneyland Paris have seen the latest and greatest Disney characters thrust into the spotlight, parachuting into brand new shows, parade scenes and even attractions. Planning headline events to span an entire year and firmly make at home a new century&#8217;s characters in the landscape of [...]]]></description>
			<content:encoded><![CDATA[<h5>They&#8217;ve landed! Since 2nd April 2010, the two parks of Disneyland Paris have seen the latest and greatest Disney characters thrust into the spotlight, parachuting into brand new shows, parade scenes and even attractions.</h5>
<h5>Planning headline events to span an entire year and firmly make at home a new century&#8217;s characters in the landscape of the Magic Kingdom is all in a day&#8217;s work for Kat de Blois, Creative Director of Disneyland Paris Entertainment&#8230;</h5>
<h4>Now Mickey’s Magical Party is over, what do you take from it?</h4>
<p>That was really… magical. We created no less than eight different exciting projects. That represented a huge amount of work and was an opportunity for us to look to consultants from all over the world. That was very enriching. And who better than Mickey to create a party that big ?</p>
<p style="text-align: center"><img src="http://www.dlrpmagic.com/interviews/images/73_image_04.jpg" alt="Disney New Generation Festival" /></p>
<h4>How did you come to the idea of the New Generation Festival?</h4>
<p>We wanted to associate all the new characters the Disney Studios have developed for the last 10 years or so with the concept of &#8220;festival&#8221;. That came out of Blue-Sky discussions we had, going outside &#8212; like in front of Le Château de la Belle au Bois Dormant &#8212; in order to dream of what new things we could do to celebrate, translate and give life to those beautiful movies throughout our parks and through our interactivities with our guests.</p>
<p>The artists at the Walt Disney Studios have created all kinds of wonderful worlds and our task is to make them come true, make them real. The term &#8220;festival&#8221; was also very inspirational to us. For centuries, Europe has been animated by all kinds of festivals, celebrating in the streets the culture of each country and each people. We wanted to celebrate in the same spirit our stories and characters.</p>
<h4>How did you select the Disney Characters that would be the stars of the New Generation Festival?</h4>
<p>We chose them according to the spirit we wanted to give the Festival. Take the Incredibles, for instance. They’re superheros, yet, at the same time, they’re average people living a normal life like you and me. In a way, they show us that everybody can be a superhero. And the link between all these new characters and the classic ones is, obviously, Mickey Mouse and his friends, because, as you know it, &#8220;it all started with a mouse !&#8221;. They’ve met the new characters during the Festival and they want to share that experience with us! That way, we wanted our Festival to be about another kind of bond: friendship. It shows through the presence of Lilo and her unexpected friendship with Stitch, an alien from outer space. In the same way, there’s the friendship between little Boo and big Sulli from Monsters, Inc.</p>
<p style="text-align: center"><img src="http://www.dlrpmagic.com/interviews/images/73_image_01.jpg" alt="Disney New Generation Festival" /></p>
<h4>You’re talking about the brand new Disneyland Park show, Disney Showtime Spectacular.</h4>
<p>Exactly. That was the occasion for us to gather Disney Characters that we weren’t used to meeting in our parks. I was mentioning Boo, but there’s also Mike Wazowski, and Angel, Stitch’s new girlfriend. From the creative point of view, that was a true challenge to associate, for instance, the universe of Buzz and Woody from Toy Story, to the one of Mickey and friends, and to conceive production numbers that would allow you to really dive into these universes in less than 2 minutes. In order to do that, our dancers can draw from some &#8220;toy chests&#8221; located on stage in which they can find new accessories to transform themselves and accompany Mickey and friends in each tableau.</p>
<p>We also worked a lot on the soundtrack. We looked to scores that don’t necessary come from the realm of musicals. Composers like Alan Menken or Phil Collins have written themes that are perfect for the stage. But that’s more difficult when dealing with music taken from, say, Toy Story, since that kind of music doesn&#8217;t form part of the action. It rather accompanies it. So, we had to make those titles danceable and singable. In order to do so, we used a process called &#8220;routining&#8221;. That means that we go to the studio with the musical director. We are all there, standing and listening to, say, five bars of pre-recorded music, and we’re experimenting movements according to the different musical accents of the score.</p>
<h4>For this show, we rediscover the stage built last year for <em>It’s Party Time… with Mickey and Friends</em>. What did you use from that experience?</h4>
<p>It’s true that it’s always nice to work with a stage you know, and we wanted to enhance that 360° aspect in creating a kind of &#8220;ambulatory&#8221; experience. That means that, since the audience is not sitting like in an indoor theater, they can follow our show in circulating around the stage. They can choose a Disney Character or a family in particular and really follow all their movements on stage. Because of its very specific nature, that stage invites you to a certain interactivity and lets you feel free to choose what you want to see, when you want to see it. With that spirit, we worked on the timing, on the lifts, the stairs and the effects to bring an even better visibility than last year, taking our inspiration from the reaction of the audiences that we were able to observe during last year. That helped us a lot to stage that new show.</p>
<h4>There was a great deal of work on the costumes, I think.</h4>
<p>Imagine it, for each tableau, Mickey is dressed specifically to fit each and every universe we’re going through. He goes from Green Soldier from <em>Toy Story</em> to a Hawaiian shirt for <em>Lilo &amp; Stitch</em>, to a chef’s suit for <em>Ratatouille </em>and a Dixieland shirt for <em>Princess and the Frog</em>. We also worked on the dancers’ costumes, with, in addition to the various accessories they get, t-shirts on which they can stick all kinds of things like badges. That way, the audience can really feel the passage from one world to the other since they can see the changes on stage, literally in front of them. That was a great challenge for Sue Lecash and her team to conceive those kinds of clothes and find fabrics that remain colourful no matter the weather, to make all these universes really come to life.</p>
<p style="text-align: center"><img src="http://www.dlrpmagic.com/interviews/images/73_image_03.jpg" alt="Disney New Generation Festival" /></p>
<h4>How did you adapt the concept of the New Generation Festival according to the different stories that the Disney parks tell, be it Disneyland Park or Walt Disney Studios Park?</h4>
<p>The idea is that all the characters of the New Generation come to Disneyland Paris, but, of course, not all in the same place. They just got parachuted right in the middle of our usual activities. Thus, when attending Stars’n’ Cars, a cavalcade in which the cars are the stars, you’ll discover a brand new car, just like a moving kitchen for Remy from <em>Ratatouille</em>. And that’s another occasion for a new production number à la Busby Berkeley on Place des Stars!</p>
<p>Now, from the Disney Princess side, <em>Disney&#8217;s Once Upon a Dream Parade</em> was the perfect place to welcome Tiana, and more particularly the last unit, devoted to the <em>Dreams of Romance</em>, that ends the parade with a magical garden where you can retrieve all your favorite Disney Princesses with their Princes. It was natural to meet Tiana there, accompanied by Naveen, as a touch of New Orleans was added to the score of the parade. As for <em>Disney All Stars Express</em>, that presents all of our families of Disney Characters, we set one car for the new generation, in addition to the one of the Disney VIPs, Goofy, Pluto, Chip &amp; Dale and the others, and to the one of the classic Disney Characters –a new meeting between generations.</p>
<p>Finally, we imagined <em>Monsters Inc. Scream Academy</em>, a place to meet and greet Sulley, shake hands with him, take pictures with him, but also try his Scream-o-Meter –a concept that perfectly fits the story of the park dedicated to sound and special effects- and get a special badge &#8220;I screamed with Sulley!&#8221;.</p>
<h4>All these events are perfectly connected to the attractions of the parks, right up to the much-anticipated<em> Toy Story Playland</em> at Walt Disney Studios park.</h4>
<p>You know, we are one big, happy Disney family. We always work in close collaboration with our Imagineers, but also with our friends from the Food and Beverage departments like <em>Restaurant des Stars</em> with Rémy and <em>Buzz Lightyear’s Pizza Planet Restaurant</em>. There’s always a way to partner with all the divisions and departments of Disney since everybody wants to take part in the celebration.</p>
<h4>What is your favorite event in the New Generation Festival?</h4>
<p>I’ve been dreaming of that for years: having a Cancan on the music by Offenbach in front of <em>Le Château de la Belle au Bois Dormant</em>!! We thus conceived a burlesque Cancan with giant vegetables surrounding Remy and Emile, the kings of French gastronomie in <em>Ratatouille</em>. The cooks are then panicking, trying to manage everything at the same time; dance the French Cancan and cook! That was really fun to produce! And each time I see that number, I feel goosebumps!</p>
<p style="text-align: center"><img src="http://www.dlrpmagic.com/interviews/images/73_image_02.jpg" alt="Disney New Generation Festival" /></p>
<h4>The New Generation Festival began a few weeks ago. What are the first reactions you’ve seen?</h4>
<p>We’ve already received interesting feedback. Our guests love that idea of integrating a new generation of stories, characters and music. It’s a celebration that will be held for the next ten months and that will allow you, going from one park to the other, to enjoy different, unheard-of and exciting new experiences!</p>
<p>Talking of the <em>New </em>Generation, it’s also about sharing between generations. Our Festival is for the whole family, from kids to grandparents. Everyone has a favorite character and we imagined a festival where the little ones would introduce their grandfather to Buzz Lightyear, whereas the grandfathers would tell them about Peter Pan, who is as good at flying! In associating now new Disney Characters to our parks, the Festival gathers all those stories coming from different times, for the fun of the whole family. In that, we are true to Walt Disney’s first ambition for Disneyland: creating a theme park where all the generations could, together, have fun and share some very special times.</p>
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		<title>Mark Henn, Supervising Animator (The Princess and the Frog)</title>
		<link>http://www.dlrpmagic.com/interviews/mark-henn-supervising-animator-the-princess-and-the-frog/</link>
		<comments>http://www.dlrpmagic.com/interviews/mark-henn-supervising-animator-the-princess-and-the-frog/#comments</comments>
		<pubDate>Sat, 30 Jan 2010 18:05:40 +0000</pubDate>
		<dc:creator>Jérémie Noyer</dc:creator>
				<category><![CDATA[Films & Animation]]></category>
		<category><![CDATA[Mark Henn]]></category>
		<category><![CDATA[New Generation Festival]]></category>

		<guid isPermaLink="false">http://www.dlrpmagic.com/interviews/?p=65</guid>
		<description><![CDATA[Down in New Orleans with Princess Tiana&#8217;s supervising animator, Mark Henn Disney&#8217;s The Princess and the Frog is not just a return to hand-drawn animation, not just the first true Disney animated musical in over a decade. Set in New Orleans of the 1920s, it introduces the first American to Disney&#8217;s age-old cast of princesses [...]]]></description>
			<content:encoded><![CDATA[<h5><strong>Down in New Orleans with Princess Tiana&#8217;s supervising animator, Mark Henn</strong></h5>
<h5>Disney&#8217;s <em>The Princess and the Frog</em> is not just a return to hand-drawn animation, not just the first true Disney animated musical in over a decade. Set in New Orleans of the 1920s, it introduces the first American to Disney&#8217;s age-old cast of princesses &#8212; moreover, the first African-American, black princess.</h5>
<h5>But, as the film itself tells us, we need to <em>&#8220;Dig a Little Deeper&#8221;</em>. So that&#8217;s exactly what Jérémie Noyer did. Given the chance to meet Tiana&#8217;s supervising animator Mark Henn, responsible for every detail of her look and movement, he set about discovering how you create a brand new Disney heroine. Those characters in the parks don&#8217;t just come from anywhere, after all&#8230;</h5>
<h4>For <em>The Princess and the Frog</em>, you animated three characters in one, as you animated adult Tiana, young Tiana and frog Tiana. Can you tell me about that challenge?</h4>
<p>It certainly was a challenge. It&#8217;s something very unique to Princess Tiana. So, we had to come up with three different designs which is a little extra work, but the other important thing was making sure that, when she&#8217;s a frog, she is the same character. Even though she looks different, she&#8217;s still Tiana, but she just looks like a frog, now. So, those were different challenges on the film.</p>
<h4>You animated Ariel, who is both a mermaid and a human, and Mulan, who is a girl, but at some point stands as a soldier. In what way did that experience help you deal with the different aspects of one character on Tiana?</h4>
<p>Certainly, having gone through those films and those characters, it helped me to think back to how I worked with those different solutions. But each of those are slightly different. It was just a matter of sitting down and trying to find a design.</p>
<p>We started with the human Tiana &#8212; what would she look like as a little girl of about 5 to7 years old? Then, of course, what she&#8217;s gonna look like as a frog &#8212; and she had to be a very appealing frog. She could be a lovely frog, but she needed to be very attractive. So, it was just a matter of diving in and working hard to come up with designs that the directors like, then going ahead animating those things.</p>
<h4>Can you tell me about the &#8220;design&#8221; part of your work on Tiana?</h4>
<p>One of the things that we did is that the whole group of the supervising animators and the directors and a couple of the visual development artists, we spent a long week end. We ran away for a week end to a hotel resort. Our whole time was going over all of the characters of the movie and everybody got to pitch in and put forward their ideas. We spent maybe a morning working on Tiana, and then the afternoon working on Prince Naveen, and all the different characters. That was one of the real important steps.</p>
<p>The rest of the time, we would just be taking about the results of that week end, and for myself, just spending a lot of time making drawings and showing them to the directors. They would say they like this one or they didn&#8217;t like that one, and I&#8217;d draw up the things they didn&#8217;t like and build on the elements of the designs that they did like and then start animating some tests. We had Anika&#8217;s voice early on in the production, so I was able then to take some tracks of hers and animate some test scenes to see if the design and the voice were matching up well for the character.</p>
<h4>You can&#8217;t go wild with leading ladies like Tiana. Did her frog aspect allow you to have more fun with her animation?</h4>
<p>Yes, it did. Certainly, that was one fun aspect in animating Tiana because, as a leading lady, as a human character, fairly naturalistically handled, you can&#8217;t over-animate that type of a character. But with Tiana as a frog, you can be a lot broader and have a lot more fun with the animation in that sense. And even as a little girl. She could be a little broader because she was a child. And I thought that was an opportunity there to do something with it. But there were some ways to make sure that Tiana as a human character is very interesting and fun to animate as well.</p>
<h4>How did you work with Randy Haycock on the scenes involving both Tiana and Prince Naveen, who is a very different character?</h4>
<p>It just depends on the scene. Usually, what happens is: one of the characters is kind of the dominant character in the scene. So, one of us would usually animate our character first, and then we would hand it to the other animator, and then we would add our part in.</p>
<p>So, it&#8217;s just kind of a simple back-and-forth that way. I might start a scene, animate Tiana and kind of roughly indicate where I think Prince Naveen should be standing, and then Randy would come in and he would add Prince Naveen.</p>
<p>Now, if he played the hand at a certain point, I could go back  and make adjustments. So, we kind of just worked back-and-forth that way. Or vice-versa, he may be animating a scene with Prince Naveen first and then I would add Tiana in and again, we&#8217;d just work back-and-forth that way.</p>
<h4>Tiana in some way is kind of &#8220;practically perfect&#8221; whereas Prince Naveen obviously has some flaws. How did you and Randy Haycock find the right balance in both your ways of acting?</h4>
<p>That&#8217;s interesting that you put it that way with Tiana. She is perfect to a fault, let&#8217;s put it that way. She is very disciplined, more so than Prince Naveen, but to the point where she is so focused on her dream and her goals that she kind of pushes the rest of her life aside. So, she doesn&#8217;t enjoy life as much as Prince Naveen. And those are the kind of elements that each of them bring to each other in their relationship.</p>
<p>Prince Naveen probably needs a little more discipline in his life, and Tiana needs to learn from Prince Naveen how to enjoy life a little more. And through that process, of course, they both find love, which is very crucial to the theme of the movie. That&#8217;s the one thing that Tiana had forgotten, the thing that her dad had tried to tell her as a little girl never to forget. And that&#8217;s the thing that she did forget and had to re-learn. She re-learns that through the journey with Naveen.</p>
<h4>Some artists who worked on <em>Princess and the Frog</em> went to Disney&#8217;s Animation Research Library to research about the look of classic Walt Disney films such as <em>Lady and the Tramp</em>. Did you do that same as the animator of Tiana?</h4>
<p>Not real thourough. John Lasseter told us early in the production that his vision or his idea for the film was that it would be very much in the kind of the Golden Age, if you will, of the films from the 40&#8242;s and 50&#8242;s, the <em>Peter Pan</em>, the <em>Lady and the Tramp</em>, which was, in his mind, kind of the classic Disney look, with characters that were well designed, kind of nice, dimensionally drawn characters, fully animated.</p>
<p>So, we did study <em>Lady and the Tramp</em> for various reasons. But from the animation point of view, it was the idea of looking at well designed, very dimensionally designed characters that were fully animated in the Disney style, which we&#8217;ve always wanted to do and have been doing since I started here. But that was kind of the mandate that we got from John Lasseter, kind of what he was thinking about how to approach this film.</p>
<h4>What do you mean by &#8220;Disney style&#8221;?</h4>
<p>The Disney style is what John had in his mind, that he saw with the film. That is fully animated &#8212; it&#8217;s not a restrained style of animation, everything that needs to move is moving. But there&#8217;s also very complete personalities, very identifiable. The layout and background paintings are very rich. Balance between realistic and yet an artistic kind of impression of things.</p>
<p>That&#8217;s one of the reasons why we looked at<em> Lady and the Tramp</em>, because it has a lot of those elements. There&#8217;s a simplicity to the film, and yet there&#8217;s a great balance between that simplicity and detail in the background as well as the animated characters.</p>
<h4>What part of Tiana&#8217;s personality do you feel the most connected to?</h4>
<p>I think, with Tiana, one of the things that I really enjoyed with her was her sense of humor. I can certainly identify with her discipline, her goal-setting and having a dream, I can clearly identify with that. But I also really appreciated her sense of humor which rises more throughout the film, as she becomes a little more comfortable and, as they say it here, when she lets her hair down and relaxes a little bit, she becomes a pretty funny character.</p>
<h4>Music is very important in that movie. How did you approach the songs?</h4>
<p>You approach a song sequence just like you would approach any other sequence in particular. I didn&#8217;t work on the Almost There sequence which is kind of the fantasy sequence. Eric Goldberg took that over because he has a real taste for music and animating to music, but I did the lead up to the beginning of the song, and then I finished the song, as well as worked on the songs in the end and at the very beginning of the movie. But you really approach it not too differently from the rest of your animation. You want to be aware of the timing and the beat, and you want to make sure that the movements are hitting beats, rhythmically moving with music, as opposed to fighting against that.</p>
<h4>As a designer and supervising animator, you brought a lot to Tiana. But what did you learn from her?</h4>
<p>That&#8217;s a good question. Well, I did learn to balance my life like she needed to balance hers. I had to make sure I was disciplined and had my goals in mind. But I also had to make sure I enjoyed my life once I got home, for the few hours that I had, particularly in the last six months when we were really working very hard to get the movie finished. That was that kind of balance learns herself. She was out of balance and had learnt that, and I needed to make sure that I balanced between my work and enjoying my life home with my family.</p>
<p style="text-align: center"><img src="http://www.dlrpmagic.com/interviews/images/65_image_01.jpg" alt="The Princess and the Frog" /></p>
<h4>After having supervised Lewis in <em>Meet the Robinsons</em>, how was it to get back to hand-drawn, traditional animation?</h4>
<p>Well, I have to be honest. I did not enjoy animating on the computer as much as I enjoy drawing. It&#8217;s what I had done for over twenty years when I learned the computer. There&#8217;s still that excitement of seeing your scene come to life as a computer animated film, but the process is not as interesting or satisfying to me as an artist. I really enjoy drawing.</p>
<p>So, when they announced that we were going to go back and make 2D films again, I and most of the 2D animators around here were very, very happy, and happy to be drawing again. To me, it&#8217;s like breathing. It&#8217;s a very natural thing for me to do and much more personally satisfying than moving a mouse around on a computer.</p>
<h4>You met John Lasseter at Cal Arts. How was it to retrieve him now at the command at Disney?</h4>
<p>I knew John a little bit at Cal Arts and then our paths crossed. I recognized at that time &#8212; and this is the truth &#8212; as I got to know him, I could have probably told you back then that John Lasseter was destined for something very unique, and occupy a very unique place in our industry. What that was, I couldn&#8217;t probably tell you but you recognized he was very gifted and had a particular gift for storytelling. I just knew that he was gonna have a very special career because of that.</p>
<h4>What did you enjoy the most in the production of <em>Princess and the Frog</em>?</h4>
<p>Just the fact that we got to do it, the fact that after almost five years of having the Studio say &#8220;we&#8217;re not gonna make animated 2D, hand-drawn films anymore&#8221;, the fact that we got to make a new hand-drawn movie, I think that&#8217;s probably the biggest memory, and fun memory that we had that challenge, we had to kind of learn all over again what that process was from a studio&#8217;s point of view.</p>
<p>But for me as an artist, to be able to go back and flipping and drawing on paper and animating on paper was the greatest memory.</p>
<p style="text-align: center"><img src="http://www.dlrpmagic.com/interviews/images/65_image_02.jpg" alt="The Princess and the Frog" /></p>
<h4>What was the most rewarding scene you got to work on?</h4>
<p>What come to mind first is the sequence when she&#8217;s at the window as a little girl and she&#8217;s wishing on the star for the first time. I think that little sequence was very nice. But I also like its adult equivalent when she&#8217;s out on the balcony of the house and she&#8217;s at rock bottom in her life and she finishes the song and wishes on a star again and of course then meets Prince Naveen as a frog, and then going into that little sequence where he&#8217;s introducing himself as a prince and she hits him on the head with the book and all that. I also enjoy sequences of her as a frog when she and Naveen have their little verbal banters back and forth. Those were fun sequences to animate.</p>
<h4>You spoke about the joy to animate in 2D. Will you be part of the upcoming <em>Winnie the Pooh</em> feature?</h4>
<p>Yes, I am. I&#8217;m gonna be the supervising animator for Winnie the Pooh!</p>
<p><em>• </em><strong><em>The Princess and the Frog</em></strong><em> comes to cinemas in the UK &amp; Ireland on <strong>5th February</strong>, in Belgium and the Netherlands on 3rd February, Spain and Portugal on 4th February and is out now in France. <a href="http://www2.disney.co.uk/the-princess-and-the-frog/" target="_blank">Visit the official website to see video clips and more</a>.</em></p>
<p><em>• <strong>Princess Tiana</strong> arrives at Disneyland Paris as part of the <strong>New Generation Festival</strong> from <strong>2nd April 2010</strong>, joining Disney&#8217;s Once Upon a Dream Parade and meeting guests during her own Dixieland jazz tribute on Town Square, featuring songs from the film! <a href="http://www.dlrpmagic.com/guidebook/new-generation-festival/">Watch a trailer here</a>.</em></p>
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